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High Energy | Speed Rabbit

SPEED RABBIT: Group stands in a circle leaving room in the middle for a person to be the caller. (Best with groups of 20 or more.) One person starts as caller and teaches group a motion. For example, “speed rabbit,” “milking the cow,” “elephant,” “hear no evil, see no evil, speak no evil,” “amoeba,” “palm tree,” “fire hydrant,” etc. (All motions are done in groups of three.) The caller teaches one motion first, and adds more difficult ones as the group is ready. The caller spins around the circle and stops with finger pointing to one person, calling out a motion to that person. The person pointed at becomes the center person in the group of three. If any of the group of three is not quick in responding with the right motion, they become the caller. This is a fast paced, heart pumping game - and lots of fun!

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