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High Energy | Clam Free

CLAM FREE: Start by defining the boundaries of the playing field. One person volunteers to be the “nuclear reactor” and activates him/herself with a frisbee or nerf ball, preferably day-glo. The rest of the participants are clams and signify that by being as happy as possible. The object of the game is for the nuclear reactor to contaminate all of the clams by tagging them with the day-glo device. One contaminated, the clams become frozen in place. As the reactor chases and tags the clams, it wood appear that doomsday is just around the corner - at least for the no-longer-so-very-happy clams that are getting zapped one after another. There is hope, however. A frozen clam can be defrosted if two mobile clams manage to link hands around him/her in a clamshell alliance and shout “Clam free!” Even better yet, if seven clams can manage to link up in a circle and count to ten, then the nuclear reactor is shut down forever. 

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